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Monday, November 28, 2022

The Creatures That Time Forgot: V






 V.


   Sim ran through the tunnels, seeking. Sometimes he half imagined where the Scientists were. But then a flood of angry thought from those around him, when he asked the direction to the Scientists' cave, washed over him in confusion and resentment. After all, it was the Scientists' fault that they had been placed upon this terrible world. Sim flinched under the bombardment of oaths and curses.

   Quietly he took his seat in a central chamber with the children to listen to the grown men talk. This was the time of education, the Time of Talking. No matter how he chafed at delay, or how great his impatience, even though life slipped fast from him and death approached like a black meteor, he knew his mind needed knowledge. Tonight, then, was the night of school. But he sat uneasily. Only five more days of life.

   Chion sat across from Sim, his thin-mouthed face arrogant.

   Lyte appeared between the two. The last few hours had made her firmer footed, gentler, taller. Her hair shone brighter. She smiled as she sat beside Sim, ignoring Chion. And Chion became rigid at this and ceased eating.

   The dialogue crackled, filled the room. Swift as heart beats, one thousand, two thousand words a minute. Sim learned, his head filled. He did not shut his eyes, but lapsed into a kind of dreaming that was almost intra-embryonic in lassitude and drowsy vividness. In the faint background the words were spoken, and they wove a tapestry of knowledge in his head.



   He dreamed of green meadows free of stones, all grass, round and rolling and rushing easily toward a dawn with no taint of freezing, merciless cold or smell of boiled rock or scorched monument. He walked across the green meadow. Overhead the metal seeds flew by in a heaven that was a steady, even temperature. Things were slow, slow, slow.

   Birds lingered upon gigantic trees that took a hundred, two hundred, five thousand days to grow. Everything remained in its place, the birds did not flicker nervously at a hint of sun, nor did the trees suck back frightenedly when a ray of sunlight poured over them.

   In this dream people strolled, they rarely ran, the heart rhythm of them was evenly languid, not jerking and insane. Their kisses were long and lingering, not the parched mouthings and twitchings of lovers who had eight days to live. The grass remained, and did not burn away in torches. The dream people talked always of tomorrow and living and not tomorrow and dying. It all seemed so familiar that when Sim felt someone take his hand he thought it simply another part of the dream.

   Lyte's hand lay inside his own. "Dreaming?" she asked.

   "Yes."

   "Things are balanced. Our minds, to even things, to balance the unfairness of our living, go back in on ourselves, to find what there is that is good to see."

   He beat his hand against the stone floor again and again. "It does not make things fair. I hate it. It reminds me that there is something better, something I have missed. Why can't we be ignorant? Why can't we live and die without knowing that this is an abnormal living?" And his breath rushed harshly from his half-open, constricted mouth.

   "There is purpose in everything," said Lyte. "This gives us purpose, makes us work, plan, try to find a way."

   His eyes were hot emeralds in his face. "I walked up a hill of grass, very slowly," he said.

   "The same hill of grass I walked an hour ago?" asked Lyte.

  "Perhaps. Close enough to it. The dream is better than the reality." He flexed his eyes, narrowed them. "I watched people and they did not eat."

   "Or talk?"

   "Or talk, either. And we always are eating, always talking. Sometimes those people in the dream sprawled with their eyes shut, not moving a muscle."

   As Lyte stared down into his face a terrible thing happened. He imagined her face blackening, wrinkling, twisting into knots of agedness. The hair blew out like snow about her ears, the eyes were like discolored coins caught in a web of lashes. Her teeth sank away from her lips, the delicate fingers hung like charred twigs from her atrophied wrists. Her beauty was consumed and wasted even as he watched, and when he seized her, in terror, he cried out, for he imagined his own hand corroded, and he choked back a cry.

   "Sim, what's wrong?"

   The saliva in his mouth dried at the taste of the words.

   "Five more days...."

   "The Scientists."

   Sim started. Who'd spoken? In the dim light a tall man talked. "The Scientists crashed us on this world, and now have wasted thousands of lives and time. It's no use. It's no use. Tolerate them but give them none of your time. You only live once, remember."

   Where were these hated Scientists? Now, after the Learning, the Time of Talking, he was ready to find them. Now, at least, he knew enough to begin his fight for freedom, for the ship.

   "Sim, where're you going?"

   But Sim was gone. The echo of his running feet died away down a shaft of polished stone.



   It seemed that half the night was wasted. He blundered into a dozen dead ends. Many times he was attacked by the insane young men who wanted his life energy. Their superstitious ravings echoed after him. The gashes of their hungry fingernails covered his body.

   He found what he looked for.

   A half dozen men gathered in a small basalt cave deep down in the cliff lode. On a table before them lay objects which, though unfamiliar, struck harmonious chords in Sim.

   The Scientists worked in sets, old men doing important work, young men learning, asking questions; and at their feet were three small children. They were a process. Every eight days there was an entirely new set of scientists working on any one problem. The amount of work done was terribly inadequate. They grew old, fell dead just when they were beginning their creative period. The creative time of any one individual was perhaps a matter of twelve hours out of his entire span. Three-quarters of one's life was spent learning, a brief interval of creative power, then senility, insanity, death.

   The men turned as Sim entered.

   "Don't tell me we have a recruit?" said the eldest of them.

   "I don't believe it," said another, younger one. "Chase him away. He's probably one of those war-mongers."

   "No, no," objected the elder one, moving with little shuffles of his bare feet toward Sim. "Come in, come in, boy." He had friendly eyes, slow eyes, unlike those of the swift inhabitants of the upper caves. Grey and quiet. "What do you want?"

   Sim hesitated, lowered his head, unable to meet the quiet, gentle gaze. "I want to live," he whispered.

   The old man laughed quietly. He touched Sim's shoulder. "Are you a new breed? Are you sick?" he queried of Sim, half-seriously. "Why aren't you playing? Why aren't you readying yourself for the time of love and marriage and children? Don't you know that tomorrow night you'll be an adolescent? Don't you realize that if you are not careful you'll miss all of life?" He stopped.

   Sim moved his eyes back and forth with each query. He blinked at the instruments on the table top. "Shouldn't I be here?" he asked, naively.

   "Certainly," roared the old man, sternly. "But it's a miracle you are. We've had no volunteers from the rank and file for a thousand days. We've had to breed our own scientists, a closed unit. Count us: Six. Six men. And three children. Are we not overwhelming?" The old man spat upon the stone floor. "We ask for volunteers and the people shout back at us, 'Get someone else,' or 'We have no time.' And you know why they say that?"

   "No." Sim flinched.

   "Because they're selfish. They'd like to live longer, yes, but they know that anything they do cannot possibly insure their own lives any extra time. It might guarantee longer life to some future offspring of theirs. But they won't give up their love, their brief youth, give up one interval of sunset or sunrise."

   Sim leaned against the table, earnestly. "I understand."

   "You do?" The old man stared at him blindly. He sighed and slapped the child's thigh, gently.  "Yes, of course, you do. It's too much to expect anyone to understand, any more. You're rare."

   The others moved in around Sim and the old man.

   "I am Dienc. Tomorrow night Cort here will be in my place. I'll be dead by then. And the night after that someone else will be in Cort's place, and then you, if you work and believe—but first, I give you a chance. Return to your playmates if you want. There is someone you love? Return to her. Life is short. Why should you care for the unborn to come? You have a right to youth. Go now, if you want. Because if you stay you'll have no time for anything but working and growing old and dying at your work. But it is good work. Well?"

   Sim looked at the tunnel. From a distance the wind roared and blew, the smells of cooking and the patter of naked feet sounded, and the laughter of lovers was an increasingly good thing to hear. He shook his head, impatiently, and his eyes were wet.

   "I will stay," he said.





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The Creatures That Time Forgot: IV

by Ray Bradbury




    IV.



   The night came and passed and then started the second day.

   The bodies of all those who had died during the night were carried in a funeral procession to the top of a small hill. The procession was long, the bodies numerous.

   Dark walked in the procession, holding the newly walking Sim by one hand. Only an hour before dawn Sim had learned to walk.

   At the top of the hill, Sim saw once again the far off metal seed. Nobody ever looked at it, or spoke of it. Why? Was there some reason? Was it a mirage? Why did they not run toward it? Worship it? Try to get to it and fly away into space?

   The funeral words were spoken. The bodies were placed upon the ground where the sun, in a few minutes, would cremate them.

   The procession then turned and ran down the hill, eager to have their few minutes of free time running and playing and laughing in the sweet air.

   Dark and Sim, chattering like birds, feeding among the rocks, exchanged what they knew of life. He was in his second day, she in her third. They were driven, as always, by the mercurial speed of their lives.

   Another piece of his life opened wide.

   Fifty young men ran down from the cliffs, holding sharp stones and rock daggers in their thick hands. Shouting, they ran off toward distant black, low lines of small rock cliffs.

   "War!"

   The thought stood in Sim's brain. It shocked and beat at him. These men were running to fight, to kill, over there in those small black cliffs where other people lived.

   But why? Wasn't life short enough without fighting, killing?

   From a great distance he heard the sound of conflict, and it made his stomach cold. "Why, Dark, why?"

   Dark didn't know. Perhaps they would understand tomorrow. Now, there was the business of eating to sustain and support their lives. Watching Dark was like seeing a lizard forever flickering its pink tongue, forever hungry.

   Pale children ran on all sides of them. One beetle-like boy scuttled up the rocks, knocking Sim aside, to take from him a particularly luscious red berry he had found growing under an outcrop.

   The child ate hastily of the fruit before Sim could gain his feet. Then Sim hurled himself unsteadily, the two of them fell in a ridiculous jumble, rolling, until Dark pried them, squalling, apart.

   Sim bled. A part of him stood off, like a god, and said, "This should not be. Children should not be this way. It is wrong."

   Dark slapped the little intruding boy away. "Get on," she cried. "What's your name, bad one?"

   "Chion," laughed the boy. "Chion, Chion, Chion"

   Sim glared at him with all the ferocity in his small, unskilled features. He choked. This was his enemy. It was as if he'd waited for an enemy of person as well as scene. He had already understood the avalanches, the heat, the cold, the shortness of life, but these were things of places, of scene—mute, extravagant manifestations of unthinking nature, not motivated save by gravity and radiation. Here, now, in this stridulent Chion he recognized a thinking enemy.

   Chion darted off, turned at a distance, tauntingly crying:

   "Tomorrow I will be big enough to kill you."

   And he vanished around a rock.

   More children ran, giggling, by Sim. Which of them would be friends, enemies? How could friends and enemies come about in this impossible, quick life time? There was no time to make either, was there?

    Dark, as if knowing his thoughts, drew him away. As they searched for desired foods, she whispered fiercely in his ear. "Enemies are made over things like stolen foods; gifts of long grasses make friends. Enemies come, too, from opinions and thoughts. In five seconds you've made an enemy for life. Life's so short enemies must be made quickly." And she laughed with an irony strange for one so young, who was growing older before her rightful time. "You must fight to protect yourself. Others, superstitious ones, will try killing you. There is a belief, a ridiculous belief, that if one kills another, the murderer partakes of the life energy of the slain, and therefore will live an extra day. You see? As long as that is believed, you're in danger."

   But Sim was not listening. Bursting from a flock of delicate girls who tomorrow would be tall, quieter, and who day after that would gain breasts and the next day take husbands, Sim caught sight of one small girl whose hair was a violet blue flame.

   She ran past, brushed Sim, their bodies touched. Her eyes, white as silver coins, shone at him. He knew then that he'd found a friend, a love, a wife, one who'd a week from now lie with him atop the funeral pyre as sunlight undressed their flesh from bone.

   Only the glance, but it held them in mid-motion, one instant.

   "Your name?" he shouted after her.

   "Lyte," she called laughingly back.

   "I'm Sim," he answered, confused and bewildered.

   "Sim," she repeated it, flashing on. "I'll remember."

   Dark nudged his ribs. "Here, eat," she said to the distracted boy. "Eat or you'll never get big enough to catch her."

   From nowhere, Chion appeared, running by. "Lyte," he mocked, dancing malevolently along and away. "Lyte... I'll remember Lyte, too."

   Dark stood tall and reed slender, shaking her dark ebony clouds of hair, sadly. "I see your life before you, little Sim. You'll need weapons soon to fight for this Lyte one. Now, hurry—the sun's coming."

   They ran back to the caves.



   One-fourth of his life was over. Babyhood was gone. He was now a young boy. Wild rains lashed the valley at nightfall. He watched new river channels cut in the valley, out past the mountain of the metal seed. He stored the knowledge for later use. Each night there was a new river, a bed newly cut.

   "What's beyond the valley?" wondered Sim.

   "No one's ever been beyond it," explained Dark. "All who tried to reach the plain were frozen to death or burnt. The only land we know's within half an hour's run. Half an hour out and half an hour back."

   "No one has ever reached the metal seed, then?"

   Dark scoffed. "The Scientists, they try. Silly fools. They don't know enough to stop. It's no use. It's too far."

   The Scientists. The word stirred him. He had almost forgotten the vision he had short hours after birth. His voice was eager. "Where are the Scientists?" he demanded.

   Dark looked away from him, "I wouldn't tell you if I knew. They'd kill you, experimenting. I don't want you joining them. Live your life, don't cut it in half trying to reach that silly metal thing on the mountain."

   "I'll find out where they are from someone else, then."

   "No one'll tell you. They hate the Scientists. You'll have to find them on your own. And then what? Will you save us? Yes, save us, little boy." Her face was sullen; already half her life was gone, her breasts were beginning to shape. Tomorrow she must divine how best to live her youth, her love, and she knew no way to fully plumb the depths of passion in so short a space.

   "We can't sit and talk and eat," he protested. "And nothing else."

   "There's always love," she retorted acidly. "It helps one forget. Gods, yes," she spat it out. "Love!"





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The Creatures That Time Forgot: III

by Ray Bradbury

 



 III.



   All day the sun seemed to blaze and erupt into the valley. Sim could not see it, but the vivid pictorials in his parents' minds were sufficient evidence of the nature of the day fire. The light ran like mercury, sizzling and roasting the caves, poking inward, but never penetrating deeply enough. It lighted the caves. It made the hollows of the cliff comfortably warm.

   Sim fought to keep his parents young. But no matter how hard he fought with mind and image, they became like mummies before him. His father seemed to dissolve from one stage of oldness to another. This is what will happen to me soon, though Sim in terror.

   Sim grew upon himself. He felt the digestive-eliminatory movements of his body. He was fed every minute, he was continually swallowing, feeding. He began to fit words to images and processes. Such a word was love. It was not an abstraction, but a process, a stir of breath, a smell of morning air, a flutter of heart, the curve of arm holding him, the look in the suspended face of his mother. He saw the processes, then searched behind her suspended face and there was the word, in her brain, ready to use. His throat prepared to speak. Life was pushing him, rushing him along toward oblivion.

   He sensed the expansion of his fingernails, the adjustments of his cells, the profusion of his hair, the multiplication of his bones and sinew, the grooving of the soft pale wax of his brain. His brain at birth as clear as a circle of ice, innocent, unmarked, was, an instant later, as if hit with a thrown rock, cracked and marked and patterned in a million crevices of thought and discovery.

   His sister, Dark, ran in and out with other little hothouse children, forever eating. His mother trembled over him, not eating, she had no appetite, her eyes were webbed shut.

   "Sunset," said his father, at last.

   The day was over. The light faded, a wind sounded.

   His mother arose. "I want to see the outside world once more ... just once more...." She stared blindly, shivering.

   His father's eyes were shut, he lay against the wall.

   "I cannot rise," he whispered faintly. "I cannot."

   "Dark," The mother croaked, the girl came running. "Here," and Sim was handed to the girl. "Hold to Sim, Dark, feed him, care for him." She gave Sim one last fondling touch.

   Dark said not a word, holding Sim, her great green eyes shining wetly.

   "Go now," said the mother. "Take him out into the sunset time. Enjoy yourselves. Pick foods, eat. Play."

   Dark walked away without looking back. Sim twisted in her grasp, looking over her shoulder with unbelieving, tragic eyes. He cried out and somehow summoned from his lips the first word of his existence.

   "Why...?"

   He saw his mother stiffen. "The child spoke."

   "Aye," said his father. "Did you hear what he said?"

   "I heard," said the mother quietly.

   The last thing Sim saw of his living parents was his mother weakly, swayingly, slowly moving across the floor to lie beside her silent husband. That was the last time he ever saw them move.





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The Creatures That Time Forgot: II

by Ray Bradbury







 II.



    Morning relaxed the mighty granite cliff muscles. It was the time of the Avalanche.

   The tunnels echoed to running bare feet. Adults, children pushed with eager, hungry eyes toward the outside dawn. From far out, Sim heard a rumble of rock, a scream, a silence. Avalanches fell into valley. Stones that had been biding their time, not quite ready to fall, for a million years let go their bulks, and where they had begun their journey as single boulders they smashed upon the valley floor in a thousand shrapnels and friction-heated nuggets.

   Every morning at least one person was caught in the downpour.

   The cliff people dared the avalanches. It added one more excitement to their lives, already too short, too headlong, too dangerous.

   Sim felt himself seized up by his father. He was carried brusquely down the tunnel for a thousand yards, to where the daylight appeared. There was a shining insane light in his father's eyes. Sim could not move. He sensed what was going to happen. Behind his father, his mother hurried, bringing with her the little sister, Dark. "Wait--be careful." she cried to her husband.

   Sim felt his father crouch, listening.

   High in the cliff was a tremor, a shivering.

   "Now," bellowed his father, and leaped out.

   An avalanche fell down at them.

   Sim had accelerated impressions of plunging walls, dust, confusion. His mother screamed. There was a jolting, a plunging.

   With one last step, Sim's father hurried him forward into the day. The avalanche thundered behind him. The mouth of the cave, where mother and Dark stood back out of the way, was choked with rubble and two boulders that weighed a hundred pounds each.

   The storm thunder of the avalanche passed away to a trickle of sand. Sim's father burst out into laughter. "Made it... By the Gods... Made it alive..." And he looked scornfully at the cliff and spat. "Pagh"

   Mother and sister Dark struggled through the rubble. She cursed her husband. "Fool... You might have killed Sim."

   "I may yet," retorted the father.

   Sim was not listening. He was fascinated with the remains of an avalanche afront of the next tunnel. A blood stain trickled out from under a rise of boulders, soaking into the ground. There was nothing else to be seen. Someone else had lost the game.

   Dark ran ahead on lithe, supple feet, naked and certain.

   The valley air was like a wine filtered between mountains. The heaven was a restive blue; not the pale scorched atmosphere of full day, nor the bloated, bruised black-purple of night, a-riot with sickly shining stars.

   This was a tide pool. A place where waves of varying and violent temperatures struck, receded. Now the tide pool was quiet, cool, and its life moved abroad.

   Laughter... Far away, Sim heard it. Why laughter? How could any of his people find time for laughing? Perhaps later he would discover why.

   The valley suddenly blushed with impulsive color. Plant-life, thawing in the precipitant dawn, shoved out from most unexpected sources. It flowered as you watched. Pale green tendrils appeared on scoured rocks. Seconds later, ripe globes of fruit twitched upon the blade-tips. Father gave Sim over to mother and harvested the momentary, volatile crop, thrust scarlet, blue, yellow fruits into a fur sack which hung at his waist. Mother tugged at the moist new grasses, laid them on Sim's tongue.

   His senses were being honed to a fine edge. He stored knowledge thirstily. He understood love, marriage, customs, anger, pity, rage, selfishness, shadings and subtleties, realities and reflections. One thing suggested another. The sight of green plant life whirled his mind like a gyroscope, seeking balance in a world where lack of time for explanations made a mind seek and interpret on its own. The soft burden of food gave him knowledge of his system, of energy, of movement. Like a bird newly cracking its way from a shell, he was almost a unit, complete, all-knowing. Heredity had done all this for him. He grew excited with his ability.



   They walked, mother, father and the two children, smelling the smells, watching the birds bounce from wall to wall of the valley like scurrying pebbles and suddenly the father said a strange thing:

"Remember?"

   Remember what? Sim lay cradled. Was it any effort for them to remember when they'd lived only seven days.

   The husband and wife looked at each other.

   "Was it only three days ago?" said the woman, her body shaking, her eyes closing to think. "I can't believe it. It is so unfair." She sobbed, then drew her hand across her face and bit her parched lips. The wind played at her gray hair. "Now is my turn to cry. An hour ago it was you."

   "An hour is half a life."

   "Come," she took her husband's arm. "Let us look at everything, because it will be our last looking."

   "The sun'll be up in a few minutes," said the old man. "We must turn back now."

   "Just one more moment," pleaded the woman.

   "The sun will catch us."

   "Let it catch me then."

   "You don't mean that."

   "I mean nothing, nothing at all," cried the woman.

   The sun was coming fast. The green in the valley burnt away. Searing wind blasted from over the cliffs. Far away where sun bolts hammered battlements of cliff, the huge stone faces shook their contents; those avalanches not already powdered down, were now released and fell like mantles.

   "Dark!" shouted the father. The girl sprang over the warm floor of the valley, answering, her hair a black flag behind her. Hands full of green fruits, she joined them.

   The sun rimmed the horizon with flame, the air convulsed dangerously with it, and whistled.

   The cave people bolted, shouting, picking up their fallen children, bearing vast loads of fruit and grass with them back to their deep hideouts. In moments the valley was bare. Except for one small child someone had forgotten. He was running far out on the flatness, but he was not strong enough, and the engulfing heat was drifting down from the cliffs even as he was half across the valley.

   Flowers were burnt into effigies, grasses sucked back into rocks like singed snakes, flower seeds whirled and fell in the sudden furnace blast of wind, sown far into gullies and crannies, ready to blossom at sunset tonight, and then go to seed and die again.

   Sim's father watched that child running, alone, out on the floor of the valley. He and his wife and Dark and Sim were safe in the mouth of their tunnel.

   "He'll never make it," said father. "Do not watch him, woman. It's not a good thing to watch."

   They turned away. All except Sim, whose eyes had caught a glint of metal far away. His heart hammered in him, and his eyes blurred. Far away, atop a low mountain, one of those metal seeds from space reflected a dazzling ripple of light. It was like one of his intra-embryo dreams fulfilled. A metal space seed, intact, undamaged, lying on a mountain. There was his future... There was his hope for survival. There was where he would go in a few days, when he was—strange thought—a grown man.

   The sun plunged into the valley like molten lava.

   The little running child screamed, the sun burned, and the screaming stopped.

   Sim's mother walked painfully, with sudden age, down the tunnel, paused, reached up, broke off two last icicles that had formed during the night. She handed one to her husband, kept the other. "We will drink one last toast. To you, to the children."

   "To you," he nodded to her. "To the children." They lifted the icicles. The warmth melted the ice down into their thirsty mouths.



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The Creatures That Time Forgot: I

  by Ray Bradbury 







I.



   During the night, Sim was born. He lay wailing upon the cold cave stones. His blood beat through him a thousand pulses each minute. He grew, steadily.

   Into his mouth his mother with feverish hands put the food. The nightmare of living was begun. Almost instantly at birth his eyes grew alert, and then, without half understanding why, filled with bright, insistent terror. He gagged upon the food, choked and wailed. He looked about, blindly.

   There was a thick fog. It cleared. The outlines of the cave appeared. And a man loomed up, insane and wild and terrible. A man with a dying face. Old, withered by winds, baked like adobe in the heat. The man was crouched in a far corner of the cave, his eyes whitening to one side of his face, listening to the far wind trumpeting up above on the frozen night planet.

   Sim's mother, trembling, now and again, staring at the man, fed Sim pebble-fruits, valley-grasses and ice-nipples broken from the cavern entrances, and eating, eliminating, eating again, he grew larger, larger.

   The man in the corner of the cave was his father. The man's eyes were all that was alive in his face. He held a crude stone dagger in his withered hands and his jaw hung loose and senseless.

   Then, with a widening focus, Sim saw the old people sitting in the tunnel beyond this living quarter. And as he watched, they began to die.

   Their agonies filled the cave. They melted like waxen images, their faces collapsed inward on their sharp bones, their teeth protruded. One minute their faces were mature, fairly smooth, alive, electric. The next minute a desiccation and burning away of their flesh occurred.

   Sim thrashed in his mother's grasp. She held him. "No, no," she soothed him, quietly, earnestly, looking to see if this, too, would cause her husband to rise again.

   With a soft swift padding of naked feet, Sim's father ran across the cave. Sim's mother screamed. Sim felt himself torn loose from her grasp. He fell upon the stones, rolling, shrieking with his new, moist lungs.

   The webbed face of his father jerked over him, the knife was poised. It was like one of those prenatal nightmares he'd had while still in his mother's flesh. In the next few blazing, impossible instants questions flicked through his brain. The knife was high, suspended, ready to destroy him. But the whole question of life in this cave, the dying people, the withering and the insanity, surged through Sim's new, small head. How was it that he understood? A newborn child? Can a newborn child think, see, understand, interpret? No. It was wrong It was impossible Yet it was happening To him. He had been alive an hour now. And in the next instant, perhaps dead...

   His mother flung herself upon the back of his father, and beat down the weapon. Sim caught the terrific backwash of emotion from both their conflicting minds. "Let me kill him," shouted the father, breathing harshly, sobbingly. "What has he to live for?"

   "No, no" insisted the mother, and her body, frail and old as it was, stretched across the huge body of the father, tearing at his weapon. "He must live— There may be a future for him... He may live longer than us, and be young..."

   The father fell back against a stone crib. Lying there, staring, eyes glittering, Sim saw another figure inside that stone crib. A girl-child, quietly feeding itself, moving its delicate hands to procure food. His sister.

   The mother wrenched the dagger from her husband's grasp, stood up, weeping and pushing back her cloud of stiffening gray hair. Her mouth trembled and jerked. "I'll kill you" she said, glaring down at her husband, "—leave my children alone."

   The old man spat tiredly, bitterly, and looked vacantly into the stone crib, at the little girl. "One-eighth of her life's over, already," he gasped. "And she doesn't know it. What's the use?"

   As Sim watched, his own mother seemed to shift and take a tortured, smoke-like form. The thin bony face broke out into a maze of wrinkles. She was shaken with pain and had to sit by him, shuddering and cuddling the knife to her shriveled breasts. She, like the old people in the tunnel, was aging, dying.

   Sim cried steadily. Everywhere he looked was horror. A mind came to meet his own. Instinctively he glanced toward the stone crib. Dark, his sister, returned his glance. Their minds brushed like straying fingers. He relaxed somewhat. He began to learn.

   The father sighed, shut his lids down over his green eyes. "Feed the child," he said, exhaustedly. "Hurry. It is almost dawn and it is our last day of living, woman. Feed him. Make him grow."

   Sim quieted, and images, out of the terror, floated to him.

   This was a planet next to the sun. The nights burned with cold, the days were like torches of fire. It was a violent, impossible world. The people lived in the cliffs to escape the incredible ice and the day of flame. Only at dawn and sunset was the air breath-sweet, flower-strong, and then the cave peoples brought their children out into a stony, barren valley. At dawn the ice thawed into creeks and rivers, at sunset the day-fires died and cooled. In the intervals of even, livable temperature the people lived, ran, played, loved, free of the caverns; all life on the planet jumped, burst into life. Plants grew instantly, birds were flung like pellets across the sky. Smaller, legged animal life rushed frantically through the rocks; everything tried to get its living down in the brief hour of respite.

   It was an unbearable planet. Sim understood this, a matter of hours after birth. Racial memory bloomed in him. He would live his entire life in the caves, with two hours a day outside. Here, in stone channels of air he would talk, talk incessantly with his people, sleep never, think, think and lie upon his back, dreaming; but never sleeping.

   And he would live exactly eight days.

   The violence of this thought evacuated his bowels. Eight days. Eight short days. It was wrong, impossible, but a fact. Even while in his mother's flesh some racial knowledge had told him he was being formed rapidly, shaped and propelled out swiftly.

   Birth was quick as a knife. Childhood was over in a flash. Adolescence was a sheet of lightning. Manhood was a dream, maturity a myth, old age an inescapably quick reality, death a swift certainty.

   Eight days from now he'd stand half-blind, withering, dying, as his father now stood, staring uselessly at his own wife and child.

   This day was an eighth part of his total life! He must enjoy every second of it. He must search his parents' thoughts for knowledge.

   Because in a few hours they'd be dead.

   This was so impossibly unfair. Was this all of life? In his prenatal state hadn't he dreamed of long lives, valleys not of blasted stone but green foliage and temperate clime? Yes And if he'd dreamed then there must be truth in the visions. How could he seek and find the long life? Where? And how could he accomplish a life mission that huge and depressing in eight short, vanishing days?

   How had his people gotten into such a condition?

   As if at a button pressed, he saw an image. Metal seeds, blown across space from a distant green world, fighting with long flames, crashing on this bleak planet. From their shattered hulls tumble men and women.

   When? Long ago. Ten thousand days. The crash victims hid in the cliffs from the sun. Fire, ice and floods washed away the wreckage of the huge metal seeds. The victims were shaped and beaten like iron upon a forge. Solar radiations drenched them. Their pulses quickened, two hundred, five hundred, a thousand beats a minute. Their skins thickened, their blood changed. Old age came rushing. Children were born in the caves. Swifter, swifter, swifter the process. Like all this world's wild life, the men and women from the crash lived and died in a week, leaving children to do likewise.

   So this is life, thought Sim. It was not spoken in his mind, for he knew no words, he knew only images, old memory, an awareness, a telepathy that could penetrate flesh, rock, metal. So I'm the five thousandth in a long line of futile sons? What can I do to save myself from dying eight days from now? Is there escape?

   His eyes widened, another image came to focus.

   Beyond this valley of cliffs, on a low mountain lay a perfect, unscarred metal seed. A metal ship, not rusted or touched by the avalanches. The ship was deserted, whole, intact. It was the only ship of all these that had crashed that was still a unit, still usable. But it was so far away. There was no one in it to help. This ship, then, on the far mountain, was the destiny toward which he would grow. There was his only hope of escape.

   His mind flexed.

   In this cliff, deep down in a confinement of solitude, worked a handful of scientists. To these men, when he was old enough and wise enough, he must go. They, too, dreamed of escape, of long life, of green valleys and temperate weathers. They, too, stared longingly at that distant ship upon its high mountain, its metal so perfect it did not rust or age.

   The cliff groaned.

   Sim's father lifted his eroded, lifeless face.

   "Dawn's coming," he said.




Click below for Ch. 2 of

The Creatures that Time Forgot


only on

the FREEZINE of

Fantasy and Science

Fiction 

Archive of Stories
and Authors

Callum Leckie's
THE DIGITAL DECADENT


J.R. Torina's
ANTHROPOPHAGUS


J.R. Torina's
THE HOUSE IN THE PORT


J.R. Torina was DJ for Sonic Slaughter-
house ('90-'97), runs Sutekh Productions
(an industrial-ambient music label) and
Slaughterhouse Records (metal record
label), and was proprietor of The Abyss
(a metal-gothic-industrial c.d. shop in
SLC, now closed). He is the dark force
behind Scapegoat (an ambient-tribal-
noise-experimental unit). THE HOUSE
IN THE PORT is his first publication.

Sean Padlo's
NINE TENTHS OF THE LAW

Sean Padlo's
GRANDPA'S LAST REQUEST

Sean Padlo's exact whereabouts
are never able to be fully
pinned down, but what we
do know about him is laced
with the echoes of legend.
He's already been known
to haunt certain areas of
the landscape, a trick said
to only be possible by being
able to manipulate it from
the future. His presence
among the rest of us here
at the freezine sends shivers
of wonder deep in our solar plexus.


Konstantine Paradias & Edward
Morris's HOW THE GODS KILL


Konstantine Paradias's
SACRI-FEES

Konstantine Paradias is a writer by
choice. At the moment, he's published
over 100 stories in English, Japanese,
Romanian, German, Dutch and
Portuguese and has worked in a free-
lancing capacity for videogames, screen-
plays and anthologies. People tell him
he's got a writing problem but he can,
like, quit whenever he wants, man.
His work has been nominated
for a Pushcart Prize.

Edward Morris's
ONE NIGHT IN MANHATTAN


Edward Morris's
MERCY STREET

Edward Morris is a 2011 nominee for
the Pushcart Prize in literature, has
also been nominated for the 2009
Rhysling Award and the 2005 British
Science Fiction Association Award.
His short stories have been published
over a hundred and twenty times in
four languages, most recently at
PerhihelionSF, the Red Penny Papers'
SUPERPOW! anthology, and The
Magazine of Bizarro Fiction. He lives
and works in Portland as a writer,
editor, spoken word MC and bouncer,
and is also a regular guest author at
the H.P. Lovecraft Film Festival.


Tim Fezz's
BURNT WEENY SANDWICH

Tim Fezz's
MANY SILVERED MOONS AGO

Tim Fezz hails out of the shattered
streets of Philly destroying the air-
waves and people's minds in the
underground with his band OLD
FEZZIWIG. He's been known to
dip his razor quill into his own
blood and pen a twisted tale
every now and again. We are
delighted to have him onboard
the FREEZINE and we hope
you are, too.

Daniel E. Lambert's
DEAD CLOWN AND MAGNET HEAD


Daniel E. Lambert teaches English
at California State University, Los
Angeles and East Los Angeles College.
He also teaches online Literature
courses for Colorado Technical
University. His writing appears
in Silver Apples, Easy Reader,
Other Worlds, Wrapped in Plastic
and The Daily Breeze. His work
also appears in the anthologies
When Words Collide, Flash It,
Daily Flash 2012, Daily Frights
2012, An Island of Egrets and
Timeless Voices. His collection
of poetry and prose, Love and
Other Diversions, is available
through Amazon. He lives in
Southern California with his
wife, poet and author Anhthao Bui.

Phoenix's
AGAIN AND AGAIN

Phoenix has enjoyed writing since he
was a little kid. He finds much import-
ance and truth in creative expression.
Phoenix has written over sixty books,
and has published everything from
novels, to poetry and philosophy.
He hopes to inspire people with his
writing and to ask difficult questions
about our world and the universe.
Phoenix lives in Salt Lake City, Utah,
where he spends much of his time
reading books on science, philosophy,
and literature. He spends a good deal
of his free time writing and working
on new books. The Freezine of Fant-
asy and Science Fiction welcomes him
and his unique, intense vision.
Discover Phoenix's books at his author
page on Amazon. Also check out his blog.

Adam Bolivar's
SERVITORS OF THE
OUTER DARKNESS


Adam Bolivar's
THE DEVIL & SIR
FRANCIS DRAKE



Adam Bolivar's
THE TIME-EATER


Adam Bolivar is an expatriate Bostonian
who has lived in New Orleans and Berkeley,
and currently resides in Portland, Oregon
with his beloved wife and fluffy gray cat
Dahlia. Adam wears round, antique glasses
and has a fondness for hats. His greatest
inspirations include H.P. Lovecraft,
Jack tales and coffee. He has been
a Romantic poet for as long as any-
one can remember, specializing in
the composition of spectral balladry,
utilizing to great effect a traditional
poetic form that taps into the haunted
undercurrents of folklore seldom found
in other forms of writing.
His poetry has appeared on the pages
of such publications as SPECTRAL
REALMS and BLACK WINGS OF
CTHULHU, and a poem of his,
"The Rime of the Eldritch Mariner,"
won the Rhysling Award for long-form
poetry. His collection of weird balladry
and Jack tales, THE LAY OF OLD HEX,
was published by Hippocampus Press in 2017.


Sanford Meschkow's
INEVITABLE

Sanford Meschkow is a retired former
NYer who married a Philly suburban
Main Line girl. Sanford has been pub-
lished in a 1970s issue of AMAZING.
We welcome him here on the FREE-
ZINE of Fantasy and Science Fiction.


Owen R. Powell's
NOETIC VACATIONS

Little is known of the mysterious
Owen R. Powell (oftentimes referred
to as Orp online). That is because he
usually keeps moving. The story
Noetic Vacations marks his first
appearance in the Freezine.

Gene Stewart
(writing as Art Wester)
GROUND PORK


Gene Stewart's
CRYPTID'S LAIR

Gene Stewart is a writer and artist.
He currently lives in the Midwest
American Wilderness where he is
researching tales of mystical realism,
writing ficta mystica, and exploring
the dark by casting a little light into
the shadows. Follow this link to his
website where there are many samples
of his writing and much else; come
explore.

Daniel José Older's
GRAVEYARD WALTZ


Daniel José Older's
THE COLLECTOR


Daniel José Older's spiritually driven,
urban storytelling takes root at the
crossroads of myth and history.
With sardonic, uplifting and often
hilarious prose, Older draws from
his work as an overnight 911 paramedic,
a teaching artist & an antiracist/antisexist
organizer to weave fast-moving, emotionally
engaging plots that speak whispers and
shouts about power and privilege in
modern day New York City. His work
has appeared in the Freezine of Fantasy
and Science Fiction, The ShadowCast
Audio Anthology, The Tide Pool, and
the collection Sunshine/Noir, and is
featured in Sheree Renee Thomas'
Black Pot Mojo Reading Series in Harlem.
When he's not writing, teaching or
riding around in an ambulance,
Daniel can be found performing with
his Brooklyn-based soul quartet
Ghost Star. His blog about the
ridiculous and disturbing world
of EMS can be found here.


Paul Stuart's
SEA?TV!


Paul Stuart is the author of numerous
biographical blurbs written in the third
person. His previously published fiction
appears in The Vault of Punk Horror and
His non-fiction financial pieces can be found
in a shiny, west-coast magazine that features
pictures of expensive homes, as well as images
of women in casual poses and their accessories.
Consider writing him at paul@twilightlane.com,
if you'd like some thing from his garage. In fall
2010, look for Grade 12 Trigonometry and
Pre-Calculus -With Zombies.


Rain Grave's
MAU BAST


Rain Graves is an award winning
author of horror, science fiction and
poetry. She is best known for the 2002
Poetry Collection, The Gossamer Eye
(along with Mark McLaughlin and
David Niall Wilson). Her most
recent book, Barfodder: Poetry
Written in Dark Bars and Questionable
Cafes, has been hailed by Publisher's
Weekly as "Bukowski meets Lovecraft..."
in January of 2009. She lives and
writes in San Francisco, performing
spoken word at events around the
country. 877-DRK-POEM -




Blag Dahlia's
armed to the teeth
with LIPSTICK



BLAG DAHLIA is a Rock Legend.
Singer, Songwriter, producer &
founder of the notorious DWARVES.
He has written two novels, ‘NINA’ and
‘ARMED to the TEETH with LIPSTICK’.


G. Alden Davis's
THE FOLD


G. Alden Davis wrote his first short story
in high school, and received a creative
writing scholarship for the effort. Soon
afterward he discovered that words were
not enough, and left for art school. He was
awarded the Emeritus Fellowship along
with his BFA from Memphis College of Art
in '94, and entered the videogame industry
as a team leader and 3D artist. He has over
25 published games to his credit. Mr. Davis
is a Burningman participant of 14 years,
and he swings a mean sword in the SCA.
He's also the best friend I ever had. He
was taken away from us last year on Jan
25 and I'll never be able to understand why.
Together we were a fantastic duo, the
legendary Grub Bros. Our secret base
exists on a cross-hatched nexus between
the Year of the Dragon and Dark City.
Somewhere along the tectonic fault
lines of our electromagnetic gathering,
shades of us peel off from the coruscating
pillars and are dropped back into the mix.
The phrase "rest in peace" just bugs me.
I'd rather think that Greg Grub's inimitable
spirit somehow continues evolving along
another manifestation of light itself, a
purple shift shall we say into another
phase of our expanding universe. I
ask myself, is it wishful thinking?
Will we really shed our human skin
like a discarded chrysalis and emerge
shimmering on another wavelength
altogether--or even manifest right
here among the rest without their
even beginning to suspect it? Well
people do believe in ghosts, but I
myself have long been suspicious
there can only be one single ghost
and that's all the stars in the universe
shrinking away into a withering heart
glittering and winking at us like
lost diamonds still echoing all their
sad and lonely songs fallen on deaf
eyes and ears blind to their colorful
emanations. My grub brother always
knew better than what the limits
of this old world taught him. We
explored past the outer peripheries
of our comfort zones to awaken
the terror in our minds and keep
us on our toes deep in the forest
in the middle of the night. The owls
led our way and the wilderness
transformed into a sanctuary.
The adventures we shared together
will always remain tattooed on
the pages of my skin. They tell a
story that we began together and
which continues being woven to
this very day. It's the same old
story about how we all were in
this together and how each and
every one of us is also going away
someday and though it will be the far-
thest we can manage to tell our own
tale we may rest assured it will be
continued like one of the old pulp
serials by all our friends which survive
us and manage to continue
the saga whispering in the wind.

Shae Sveniker's
A NEW METAPHYSICAL STUDY
REGARDING THE BEHAVIOR
OF PLANT LIFE


Shae is a poet/artist/student and former
resident of the Salt Pit, UT, currently living
in Simi Valley, CA. His short stories are on
Blogger and his poetry is hosted on Livejournal.


Nigel Strange's
PLASTIC CHILDREN


Nigel Strange lives with his wife and
daughter, cats, and tiny dog-like thing
in their home in California where he
occasionally experiments recreationally
with lucidity. PLASTIC CHILDREN
is his first publication.